Learning curves: analysing pace and challenge in four successful puzzle games

Conor Linehan, George Bellord, Ben Kirman, Zachary H. Morford, Bryan Roche. Learning curves: analysing pace and challenge in four successful puzzle games. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 181-190, ACM, 2014. [doi]

Abstract

Abstract is missing.