Carlos García Ling, Konrad Tollmar, Linus Gisslén. Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games. In Levi Lelis, David Thue, editors, Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020, virtual, October 19-23, 2020. pages 66-73, AAAI Press, 2020. [doi]
Abstract is missing.