Classical Planning Algorithms on the Atari Video Games

Nir Lipovetzky, Miquel Ramírez, Hector Geffner. Classical Planning Algorithms on the Atari Video Games. In Michael Bowling, Marc G. Bellemare, Erik Talvitie, Joel Veness, Marlos C. Machado, editors, Learning for General Competency in Video Games, Papers from the 2015 AAAI Workshop, Austin, Texas, USA, January 26, 2015. Volume WS-15-10 of AAAI Workshops, AAAI Press, 2015. [doi]

Abstract

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