Friend-or-Foe Q-learning in General-Sum Games

Michael L. Littman. Friend-or-Foe Q-learning in General-Sum Games. In Carla E. Brodley, Andrea Pohoreckyj Danyluk, editors, Proceedings of the Eighteenth International Conference on Machine Learning (ICML 2001), Williams College, Williamstown, MA, USA, June 28 - July 1, 2001. pages 322-328, Morgan Kaufmann, 2001.

Abstract

Abstract is missing.