Graphics hardware-based algorithm for large scale terrain rendering

Hao Liu, Fuzhou Duan, Wenji Zhao, Liliang Pan, Wei Cao, Huili Gong. Graphics hardware-based algorithm for large scale terrain rendering. In 2011 IEEE International Geoscience and Remote Sensing Symposium, IGARSS 2011, Vancouver, BC, Canada, July 24-29, 2011. pages 2969-2972, IEEE, 2011. [doi]

@inproceedings{LiuDZPCG11,
  title = {Graphics hardware-based algorithm for large scale terrain rendering},
  author = {Hao Liu and Fuzhou Duan and Wenji Zhao and Liliang Pan and Wei Cao and Huili Gong},
  year = {2011},
  doi = {10.1109/IGARSS.2011.6049839},
  url = {http://dx.doi.org/10.1109/IGARSS.2011.6049839},
  researchr = {https://researchr.org/publication/LiuDZPCG11},
  cites = {0},
  citedby = {0},
  pages = {2969-2972},
  booktitle = {2011 IEEE International Geoscience and Remote Sensing Symposium, IGARSS 2011, Vancouver, BC, Canada, July 24-29, 2011},
  publisher = {IEEE},
  isbn = {978-1-4577-1003-2},
}