Graphics hardware-based algorithm for large scale terrain rendering

Hao Liu, Fuzhou Duan, Wenji Zhao, Liliang Pan, Wei Cao, Huili Gong. Graphics hardware-based algorithm for large scale terrain rendering. In 2011 IEEE International Geoscience and Remote Sensing Symposium, IGARSS 2011, Vancouver, BC, Canada, July 24-29, 2011. pages 2969-2972, IEEE, 2011. [doi]

Abstract

Abstract is missing.