Physical rig for first-person, look-at cameras in video games

Edward T. Lixandru, Victor B. Zordan. Physical rig for first-person, look-at cameras in video games. In Ari Shapiro, Nancy M. Amato, Jessica K. Hodgins, editors, Proceedings of the Seventh International Conference on Motion in Games, Playa Vista, CA, USA, November 06 - 08, 2014. pages 119-124, ACM, 2014. [doi]

Abstract

Abstract is missing.