Transforming Classic Learning Games with the Use of AR: The Case of the Word Hangman Game

Ilias Logothetis, George Papadourakis, Iraklis Katsaris, Konstantinos Katsios, Nikolas Vidakis. Transforming Classic Learning Games with the Use of AR: The Case of the Word Hangman Game. In Panayiotis Zaphiris, Andri Ioannou, editors, Learning and Collaboration Technologies: Games and Virtual Environments for Learning - 8th International Conference, LCT 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II. Volume 12785 of Lecture Notes in Computer Science, pages 47-64, Springer, 2021. [doi]

Abstract

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