Tile Coding Based on Hyperplane Tiles

Daniele Loiacono, Pier Luca Lanzi. Tile Coding Based on Hyperplane Tiles. In Sertan Girgin, Manuel Loth, RĂ©mi Munos, Philippe Preux, Daniil Ryabko, editors, Recent Advances in Reinforcement Learning, 8th European Workshop, EWRL 2008, Villeneuve d Ascq, France, June 30 - July 3, 2008, Revised and Selected Papers. Volume 5323 of Lecture Notes in Computer Science, pages 179-190, Springer, 2008. [doi]

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