A voice-controlled serious game for the sustained vowel exercise

Marta Lopes, João Magalhães, Sofia Cavaco. A voice-controlled serious game for the sustained vowel exercise. In Itaru Kuramoto, Hideyuki Ando, Günter Wallner, editors, Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016. ACM, 2016. [doi]

@inproceedings{LopesMC16,
  title = {A voice-controlled serious game for the sustained vowel exercise},
  author = {Marta Lopes and João Magalhães and Sofia Cavaco},
  year = {2016},
  doi = {10.1145/3001773.3001807},
  url = {http://doi.acm.org/10.1145/3001773.3001807},
  researchr = {https://researchr.org/publication/LopesMC16},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016},
  editor = {Itaru Kuramoto and Hideyuki Ando and Günter Wallner},
  publisher = {ACM},
  isbn = {978-1-4503-4773-0},
}