Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis

Anthony Luczak, J. Adam Jones, Reuben Burch, Jonathan Barlow, Patrick Nelsen, Steven M. Grice, Michael Taquino, Martin Duclos, Caleb Morgan. Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022. pages 136-140, IEEE, 2022. [doi]

@inproceedings{LuczakJBBNGTDM22,
  title = {Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis},
  author = {Anthony Luczak and J. Adam Jones and Reuben Burch and Jonathan Barlow and Patrick Nelsen and Steven M. Grice and Michael Taquino and Martin Duclos and Caleb Morgan},
  year = {2022},
  doi = {10.1109/VRW55335.2022.00039},
  url = {https://doi.org/10.1109/VRW55335.2022.00039},
  researchr = {https://researchr.org/publication/LuczakJBBNGTDM22},
  cites = {0},
  citedby = {0},
  pages = {136-140},
  booktitle = {2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022},
  publisher = {IEEE},
  isbn = {978-1-6654-8402-2},
}