Augmented reality for games

Filipe Costa Luz, Vasco Bila, José Maria Dinis. Augmented reality for games. In Sofia Tsekeridou, Adrian David Cheok, Konstantinos Giannakis, John Karigiannis, editors, Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece. Volume 349 of ACM International Conference Proceeding Series, pages 34-39, ACM, 2008. [doi]

@inproceedings{LuzBD08,
  title = {Augmented reality for games},
  author = {Filipe Costa Luz and Vasco Bila and José Maria Dinis},
  year = {2008},
  doi = {10.1145/1413634.1413645},
  url = {http://doi.acm.org/10.1145/1413634.1413645},
  researchr = {https://researchr.org/publication/LuzBD08},
  cites = {0},
  citedby = {0},
  pages = {34-39},
  booktitle = {Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece},
  editor = {Sofia Tsekeridou and Adrian David Cheok and Konstantinos Giannakis and John Karigiannis},
  volume = {349},
  series = {ACM International Conference Proceeding Series},
  publisher = {ACM},
  isbn = {978-1-60558-248-1},
}