Realism in gameplay: digital fiction and embodiment

Filipe Costa Luz, Manuel José Damásio, Patrícia Gouveia. Realism in gameplay: digital fiction and embodiment. In Kevin M. Brooks, Aisling Kelliher, Frank Nack, editors, Proceedings of the 2nd ACM Workshop on Story Representation, Mechanism and Context, SRMC 2008, Vancouver, British Columbia, Canada, October 31, 2008. pages 1-8, ACM, 2008. [doi]

@inproceedings{LuzDG08,
  title = {Realism in gameplay: digital fiction and embodiment},
  author = {Filipe Costa Luz and Manuel José Damásio and Patrícia Gouveia},
  year = {2008},
  doi = {10.1145/1462014.1462016},
  url = {http://doi.acm.org/10.1145/1462014.1462016},
  researchr = {https://researchr.org/publication/LuzDG08},
  cites = {0},
  citedby = {0},
  pages = {1-8},
  booktitle = {Proceedings of the 2nd ACM Workshop on Story Representation, Mechanism and Context, SRMC 2008, Vancouver, British Columbia, Canada, October 31, 2008},
  editor = {Kevin M. Brooks and Aisling Kelliher and Frank Nack},
  publisher = {ACM},
  isbn = {978-1-60558-315-0},
}