EnActor: A Blueprint for a Whole Body Interaction Design Software Platform

Vangelis Lympouridis. EnActor: A Blueprint for a Whole Body Interaction Design Software Platform. In Georg Essl, R. Brent Gillespie, Michael Gurevich, Sile O'Modhrain, editors, 12th International Conference on New Interfaces for Musical Expression, NIME 2012, Ann Arbor, Michigan, USA, May 21-23, 2012. nime.org, 2012. [doi]

@inproceedings{Lympouridis12,
  title = {EnActor: A Blueprint for a Whole Body Interaction Design Software Platform},
  author = {Vangelis Lympouridis},
  year = {2012},
  url = {http://www.nime.org/proceedings/2012/nime2012_169.pdf},
  researchr = {https://researchr.org/publication/Lympouridis12},
  cites = {0},
  citedby = {0},
  booktitle = {12th International Conference on New Interfaces for Musical Expression, NIME 2012, Ann Arbor, Michigan, USA, May 21-23, 2012},
  editor = {Georg Essl and R. Brent Gillespie and Michael Gurevich and Sile O'Modhrain},
  publisher = {nime.org},
}