Ming Ma, Yi Ji, Yutong Liu, Sean Clark, Dongjin Lin. Blending Learning Practice and Research for STEAM Education. In Masaaki Kurosu, editor, Human-Computer Interaction. Theoretical Approaches and Design Methods - Thematic Area, HCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I. Volume 13302 of Lecture Notes in Computer Science, pages 71-82, Springer, 2022. [doi]
@inproceedings{MaJLCL22, title = {Blending Learning Practice and Research for STEAM Education}, author = {Ming Ma and Yi Ji and Yutong Liu and Sean Clark and Dongjin Lin}, year = {2022}, doi = {10.1007/978-3-031-05311-5_5}, url = {https://doi.org/10.1007/978-3-031-05311-5_5}, researchr = {https://researchr.org/publication/MaJLCL22}, cites = {0}, citedby = {0}, pages = {71-82}, booktitle = {Human-Computer Interaction. Theoretical Approaches and Design Methods - Thematic Area, HCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I}, editor = {Masaaki Kurosu}, volume = {13302}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-031-05311-5}, }