Early narrative experience: positive segue to narrative gameplay

Krystina S. Madej. Early narrative experience: positive segue to narrative gameplay. In Hiroshi Ishii, Newton Lee, Stéphane Natkin, Katsuhide Tsushima, editors, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006. pages 109, ACM, 2006. [doi]

@inproceedings{Madej06a,
  title = {Early narrative experience: positive segue to narrative gameplay},
  author = {Krystina S. Madej},
  year = {2006},
  doi = {10.1145/1178823.1178947},
  url = {http://doi.acm.org/10.1145/1178823.1178947},
  researchr = {https://researchr.org/publication/Madej06a},
  cites = {0},
  citedby = {0},
  pages = {109},
  booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006},
  editor = {Hiroshi Ishii and Newton Lee and Stéphane Natkin and Katsuhide Tsushima},
  publisher = {ACM},
  isbn = {1-59593-380-8},
}