Blind in a virtual world: Using sensory substitution for generically increasing the accessibility of graphical virtual environments

Shachar Maidenbaum, Sami Abboud, Galit Buchs, Amir Amedi. Blind in a virtual world: Using sensory substitution for generically increasing the accessibility of graphical virtual environments. In Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, J. Edward Swan II, editors, 2015 IEEE Virtual Reality, VR 2015, Arles, Camargue, Provence, France, March 23-27, 2015. pages 233-234, IEEE, 2015. [doi]

Abstract

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