Automatic Generation of Video Game Character Images Using Augmented Structure-and-Style Networks

Matthew T. Mann, Howard J. Hamilton. Automatic Generation of Video Game Character Images Using Augmented Structure-and-Style Networks. In Marie-Jean Meurs, Frank Rudzicz, editors, Advances in Artificial Intelligence - 32nd Canadian Conference on Artificial Intelligence, Canadian AI 2019, Kingston, ON, Canada, May 28-31, 2019, Proceedings. Volume 11489 of Lecture Notes in Computer Science, pages 387-393, Springer, 2019. [doi]

Abstract

Abstract is missing.