Iikka Manninen, Piiastiina Tikka. Developing a Gamified Behavior Change Support System: Case Implicity - The Food Game. In Floor Sieverink, Randy Klaassen, Robby van Delden, Jobke Wentzel, Lisette van Gemert-Pijnen, Dirk Heylen, Harri Oinas-Kukkonen, editors, Proceedings of the Sixth International Workshop on Behavior Change Support Systems co-located with the 13th International Conference on Persuasive Technology (PERSUASIVE 2018), Waterloo, Canada, April 16-19, 2018. Volume 2102 of CEUR Workshop Proceedings, pages 25-40, CEUR-WS.org, 2018. [doi]
@inproceedings{ManninenT18, title = {Developing a Gamified Behavior Change Support System: Case Implicity - The Food Game}, author = {Iikka Manninen and Piiastiina Tikka}, year = {2018}, url = {http://ceur-ws.org/Vol-2102/paper_2_Manninen.pdf}, researchr = {https://researchr.org/publication/ManninenT18}, cites = {0}, citedby = {0}, pages = {25-40}, booktitle = {Proceedings of the Sixth International Workshop on Behavior Change Support Systems co-located with the 13th International Conference on Persuasive Technology (PERSUASIVE 2018), Waterloo, Canada, April 16-19, 2018}, editor = {Floor Sieverink and Randy Klaassen and Robby van Delden and Jobke Wentzel and Lisette van Gemert-Pijnen and Dirk Heylen and Harri Oinas-Kukkonen}, volume = {2102}, series = {CEUR Workshop Proceedings}, publisher = {CEUR-WS.org}, }