Edward P. Manning. Using Resource-Limited Nash Memory to Improve an Othello Evaluation Function. IEEE Trans. Comput. Intellig. and AI in Games, 2(1):40-53, 2010. [doi]
@article{Manning10, title = {Using Resource-Limited Nash Memory to Improve an Othello Evaluation Function}, author = {Edward P. Manning}, year = {2010}, doi = {10.1109/TCIAIG.2010.2042598}, url = {http://dx.doi.org/10.1109/TCIAIG.2010.2042598}, researchr = {https://researchr.org/publication/Manning10}, cites = {0}, citedby = {0}, journal = {IEEE Trans. Comput. Intellig. and AI in Games}, volume = {2}, number = {1}, pages = {40-53}, }