Using Resource-Limited Nash Memory to Improve an Othello Evaluation Function

Edward P. Manning. Using Resource-Limited Nash Memory to Improve an Othello Evaluation Function. IEEE Trans. Comput. Intellig. and AI in Games, 2(1):40-53, 2010. [doi]

@article{Manning10,
  title = {Using Resource-Limited Nash Memory to Improve an Othello Evaluation Function},
  author = {Edward P. Manning},
  year = {2010},
  doi = {10.1109/TCIAIG.2010.2042598},
  url = {http://dx.doi.org/10.1109/TCIAIG.2010.2042598},
  researchr = {https://researchr.org/publication/Manning10},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Comput. Intellig. and AI in Games},
  volume = {2},
  number = {1},
  pages = {40-53},
}