Feedback, latency, accuracy: exploring tradeoffs in location-aware gaming

Kieran Mansley, David Scott, Alastair Tse, Anil Madhavapeddy. Feedback, latency, accuracy: exploring tradeoffs in location-aware gaming. In Wu-chang Feng, editor, Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004. pages 93-97, ACM, 2004. [doi]

Abstract

Abstract is missing.