Gamification as a Motivational and Socio-educational Resource in Classrooms with Students at Risk of Social Exclusion

José-Antonio Marín-Marín, María Natalia Campos Soto, Magdalena Ramos Navas-Parejo, Gerardo Gómez-García. Gamification as a Motivational and Socio-educational Resource in Classrooms with Students at Risk of Social Exclusion. In Fernando de la Prieta, Rosella Gennari, Marco Temperini, Tania Di Mascio, Pierpaolo Vittorini, Zuzana Kubincová, Elvira Popescu, Davide Rua Carneiro, Loreto Lancia, Agnese Addone, editors, Methodologies and Intelligent Systems for Technology Enhanced Learning, 11th International Conference, MIS4TEL 2021, Salamanca, Spain, 6-8 October, 2021. Volume 326 of Lecture Notes in Networks and Systems, pages 185-192, Springer, 2021. [doi]

@inproceedings{Marin-MarinSNG21,
  title = {Gamification as a Motivational and Socio-educational Resource in Classrooms with Students at Risk of Social Exclusion},
  author = {José-Antonio Marín-Marín and María Natalia Campos Soto and Magdalena Ramos Navas-Parejo and Gerardo Gómez-García},
  year = {2021},
  doi = {10.1007/978-3-030-86618-1_19},
  url = {https://doi.org/10.1007/978-3-030-86618-1_19},
  researchr = {https://researchr.org/publication/Marin-MarinSNG21},
  cites = {0},
  citedby = {0},
  pages = {185-192},
  booktitle = {Methodologies and Intelligent Systems for Technology Enhanced Learning, 11th International Conference, MIS4TEL 2021, Salamanca, Spain, 6-8 October, 2021},
  editor = {Fernando de la Prieta and Rosella Gennari and Marco Temperini and Tania Di Mascio and Pierpaolo Vittorini and Zuzana Kubincová and Elvira Popescu and Davide Rua Carneiro and Loreto Lancia and Agnese Addone},
  volume = {326},
  series = {Lecture Notes in Networks and Systems},
  publisher = {Springer},
  isbn = {978-3-030-86618-1},
}