Desing of Context-Based AR Videogames

A. J. Soriano Marin, José Luis González Sánchez 0001, Francisco Luis Gutiérrez Vela. Desing of Context-Based AR Videogames. In Carina S. González-González, César Alberto Collazos Ordóñez, Habib Fardoun, editors, Proceedings of the XV International Conference on Human Computer Interaction, Interacción '14, Puerto de la Cruz, Tenerife, Spain, September 10-12, 2014. ACM, 2014. [doi]

@inproceedings{Marin0V14,
  title = {Desing of Context-Based AR Videogames},
  author = {A. J. Soriano Marin and José Luis González Sánchez 0001 and Francisco Luis Gutiérrez Vela},
  year = {2014},
  doi = {10.1145/2662253.2662284},
  url = {http://doi.acm.org/10.1145/2662253.2662284},
  researchr = {https://researchr.org/publication/Marin0V14},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the XV International Conference on Human Computer Interaction, Interacción '14, Puerto de la Cruz, Tenerife, Spain, September 10-12, 2014},
  editor = {Carina S. González-González and César Alberto Collazos Ordóñez and Habib Fardoun},
  publisher = {ACM},
  isbn = {978-1-4503-2880-7},
}