Heuristics to Support the Evaluation of Optimal Experience in Educational Games for Learning Japanese as a Second Language

Fabio Phillip Rocha Marques, Leonardo Cunha de Miranda. Heuristics to Support the Evaluation of Optimal Experience in Educational Games for Learning Japanese as a Second Language. J. Interact. Syst., 14(1):494-517, October 2023. [doi]

Abstract

Abstract is missing.