Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments

Damien Marshall, Dave Roberts, Declan Delaney, Séamus McLoone, Tomás Ward. Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments. In IEEE Virtual Reality Conference, VR 2006, Alexandria, Virginia, USA, March 25-29, 2006. pages 293-294, IEEE Computer Society, 2006. [doi]

@inproceedings{MarshallRDMW06,
  title = {Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments},
  author = {Damien Marshall and Dave Roberts and Declan Delaney and Séamus McLoone and Tomás Ward},
  year = {2006},
  doi = {10.1109/VR.2006.43},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2006.43},
  researchr = {https://researchr.org/publication/MarshallRDMW06},
  cites = {0},
  citedby = {0},
  pages = {293-294},
  booktitle = {IEEE Virtual Reality Conference, VR 2006, Alexandria, Virginia, USA, March 25-29, 2006},
  publisher = {IEEE Computer Society},
  isbn = {1-4244-0224-7},
}