Interactive Quadruped Animation

Tyler Martin, Michael Neff. Interactive Quadruped Animation. In Marcelo Kallmann, Kostas E. Bekris, editors, Motion in Games - 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012. Proceedings. Volume 7660 of Lecture Notes in Computer Science, pages 208-219, Springer, 2012. [doi]

@inproceedings{MartinN12,
  title = {Interactive Quadruped Animation},
  author = {Tyler Martin and Michael Neff},
  year = {2012},
  doi = {10.1007/978-3-642-34710-8_20},
  url = {http://dx.doi.org/10.1007/978-3-642-34710-8_20},
  researchr = {https://researchr.org/publication/MartinN12},
  cites = {0},
  citedby = {0},
  pages = {208-219},
  booktitle = {Motion in Games - 5th International Conference, MIG 2012, Rennes, France, November 15-17, 2012. Proceedings},
  editor = {Marcelo Kallmann and Kostas E. Bekris},
  volume = {7660},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-34709-2},
}