Giovanna MartÃnez-Arellano, Richard J. Cant, David Woods. Creating AI Characters for Fighting Games Using Genetic Programming. IEEE Trans. Comput. Intellig. and AI in Games, 9(4):423-434, 2017. [doi]
@article{Martinez-Arellano17, title = {Creating AI Characters for Fighting Games Using Genetic Programming}, author = {Giovanna MartÃnez-Arellano and Richard J. Cant and David Woods}, year = {2017}, doi = {10.1109/TCIAIG.2016.2642158}, url = {http://doi.ieeecomputersociety.org/10.1109/TCIAIG.2016.2642158}, researchr = {https://researchr.org/publication/Martinez-Arellano17}, cites = {0}, citedby = {0}, journal = {IEEE Trans. Comput. Intellig. and AI in Games}, volume = {9}, number = {4}, pages = {423-434}, }