Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight

Sebastian Marwecki, Andrew D. Wilson, Eyal Ofek, Mar González-Franco, Christian Holz 0001. Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight. In François Guimbretière, Michael Bernstein, Katharina Reinecke, editors, Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, UIST 2019, New Orleans, LA, USA, October 20-23, 2019. pages 777-789, ACM, 2019. [doi]

Abstract

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