From Volume Rendering to 3D Gaussian Splatting: Theory and Applications

Vitor Pereira Matias, Daniel Perazzo, Vinícius da Silva, Alberto Barbosa Raposo, Luiz Velho 0001, Afonso Paiva 0001, Tiago Novello. From Volume Rendering to 3D Gaussian Splatting: Theory and Applications. In 38th SIBGRAPI Conference on Graphics, Patterns and Images, SIBGRAPI 2025, Salvador, Brazil, September 30 - Oct. 3, 2025. pages 1-6, IEEE, 2025. [doi]

Abstract

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