Turn physically curved paths into virtual curved paths

Keigo Matsumoto, Takuji Narumi, Yuki Ban, Tomohiro Tanikawa, Michitaka Hirose. Turn physically curved paths into virtual curved paths. In Evan Suma Rosenberg, David M. Krum, Zachary Wartell, Betty J. Mohler, Sabarish V. Babu, Frank Steinicke, Victoria Interrante, editors, 2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017. pages 247-248, IEEE Computer Society, 2017. [doi]

@inproceedings{MatsumotoNBTH17,
  title = {Turn physically curved paths into virtual curved paths},
  author = {Keigo Matsumoto and Takuji Narumi and Yuki Ban and Tomohiro Tanikawa and Michitaka Hirose},
  year = {2017},
  doi = {10.1109/VR.2017.7892269},
  url = {http://doi.ieeecomputersociety.org/10.1109/VR.2017.7892269},
  researchr = {https://researchr.org/publication/MatsumotoNBTH17},
  cites = {0},
  citedby = {0},
  pages = {247-248},
  booktitle = {2017 IEEE Virtual Reality, VR 2017, Los Angeles, CA, USA, March 18-22, 2017},
  editor = {Evan Suma Rosenberg and David M. Krum and Zachary Wartell and Betty J. Mohler and Sabarish V. Babu and Frank Steinicke and Victoria Interrante},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-6647-6},
}