Rendering Optimizations for Virtual Reality Using Eye-Tracking

Shawn Matthews, Alvaro Uribe-Quevedo, Alexander Theodorou. Rendering Optimizations for Virtual Reality Using Eye-Tracking. In 22nd Symposium on Virtual and Augmented Reality, SVR 2020, Porto de Galinhas, Brazil, November 7-10, 2020. pages 398-405, IEEE, 2020. [doi]

@inproceedings{MatthewsUT20,
  title = {Rendering Optimizations for Virtual Reality Using Eye-Tracking},
  author = {Shawn Matthews and Alvaro Uribe-Quevedo and Alexander Theodorou},
  year = {2020},
  doi = {10.1109/SVR51698.2020.00066},
  url = {https://doi.org/10.1109/SVR51698.2020.00066},
  researchr = {https://researchr.org/publication/MatthewsUT20},
  cites = {0},
  citedby = {0},
  pages = {398-405},
  booktitle = {22nd Symposium on Virtual and Augmented Reality, SVR 2020, Porto de Galinhas, Brazil, November 7-10, 2020},
  publisher = {IEEE},
  isbn = {978-1-7281-9231-4},
}