High quality elliptical texture filtering on GPU

Pavlos Mavridis, Georgios Papaioannou. High quality elliptical texture filtering on GPU. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 23-30, ACM, 2011. [doi]

Abstract

Abstract is missing.