Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective

Yemna Mejbri, Maha Khemaja, Kaouther Raies. Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective. In Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho, editors, Serious Games, Interaction and Simulation - 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers. Volume 176 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 125-132, Springer, 2016. [doi]

@inproceedings{MejbriKR16-0,
  title = {Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective},
  author = {Yemna Mejbri and Maha Khemaja and Kaouther Raies},
  year = {2016},
  doi = {10.1007/978-3-319-51055-2_16},
  url = {https://doi.org/10.1007/978-3-319-51055-2_16},
  researchr = {https://researchr.org/publication/MejbriKR16-0},
  cites = {0},
  citedby = {0},
  pages = {125-132},
  booktitle = {Serious Games, Interaction and Simulation - 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers},
  editor = {Carlos Vaz de Carvalho and Paula Escudeiro and António Coelho},
  volume = {176},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  publisher = {Springer},
  isbn = {978-3-319-51054-5},
}