Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization

Eric Menou. Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization. In Olivier Balet, GĂ©rard Subsol, Patrice Torguet, editors, Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, International Conference, ICVS 2001, Avignon, France, September 27-28, 2001, Proceedings. Volume 2197 of Lecture Notes in Computer Science, pages 135-144, Springer, 2001. [doi]

Abstract

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