Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel. Efficient Rendering of Local Subsurface Scattering. In 11th Pacific Conference on Computer Graphics and Applications (PG 2003), 8-10 October 2003, Canmore, Canada. pages 51-58, IEEE Computer Society, 2003. [doi]
@inproceedings{MertensKBRS03, title = {Efficient Rendering of Local Subsurface Scattering}, author = {Tom Mertens and Jan Kautz and Philippe Bekaert and Frank Van Reeth and Hans-Peter Seidel}, year = {2003}, url = {http://csdl.computer.org/comp/proceedings/pg/2003/2028/00/20280051abs.htm}, researchr = {https://researchr.org/publication/MertensKBRS03}, cites = {0}, citedby = {0}, pages = {51-58}, booktitle = {11th Pacific Conference on Computer Graphics and Applications (PG 2003), 8-10 October 2003, Canmore, Canada}, publisher = {IEEE Computer Society}, isbn = {0-7695-2028-6}, }