Efficient Rendering of Local Subsurface Scattering

Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel. Efficient Rendering of Local Subsurface Scattering. In 11th Pacific Conference on Computer Graphics and Applications (PG 2003), 8-10 October 2003, Canmore, Canada. pages 51-58, IEEE Computer Society, 2003. [doi]

@inproceedings{MertensKBRS03,
  title = {Efficient Rendering of Local Subsurface Scattering},
  author = {Tom Mertens and Jan Kautz and Philippe Bekaert and Frank Van Reeth and Hans-Peter Seidel},
  year = {2003},
  url = {http://csdl.computer.org/comp/proceedings/pg/2003/2028/00/20280051abs.htm},
  researchr = {https://researchr.org/publication/MertensKBRS03},
  cites = {0},
  citedby = {0},
  pages = {51-58},
  booktitle = {11th Pacific Conference on Computer Graphics and Applications (PG 2003), 8-10 October 2003, Canmore, Canada},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-2028-6},
}