Pokémon WALK: Persuasive Effects of Pokémon GO Game-Design Elements

Alexander Meschtscherjakov, Sandra Trösterer, Artur Lupp, Manfred Tscheligi. Pokémon WALK: Persuasive Effects of Pokémon GO Game-Design Elements. In Peter W. de Vries, Harri Oinas-Kukkonen, Liseth Siemons, Nienke Beerlage-de Jong, Lisette van Gemert-Pijnen, editors, Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors - 12th International Conference, PERSUASIVE 2017, Amsterdam, The Netherlands, April 4-6, 2017, Proceedings. Volume 10171 of Lecture Notes in Computer Science, pages 241-252, Springer, 2017. [doi]

Abstract

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