A Branch-and-Bound algorithm using multiple GPU-based LP solvers

Xavier Meyer, Bastien Chopard, Paul Albuquerque. A Branch-and-Bound algorithm using multiple GPU-based LP solvers. In 20th Annual International Conference on High Performance Computing, HiPC 2013, Bengaluru (Bangalore), Karnataka, India, December 18-21, 2013. pages 129-138, IEEE, 2013. [doi]

@inproceedings{MeyerCA13,
  title = {A Branch-and-Bound algorithm using multiple GPU-based LP solvers},
  author = {Xavier Meyer and Bastien Chopard and Paul Albuquerque},
  year = {2013},
  doi = {10.1109/HiPC.2013.6799105},
  url = {http://dx.doi.org/10.1109/HiPC.2013.6799105},
  researchr = {https://researchr.org/publication/MeyerCA13},
  cites = {0},
  citedby = {0},
  pages = {129-138},
  booktitle = {20th Annual International Conference on High Performance Computing, HiPC 2013, Bengaluru (Bangalore), Karnataka, India, December 18-21, 2013},
  publisher = {IEEE},
}