A Branch-and-Bound algorithm using multiple GPU-based LP solvers

Xavier Meyer, Bastien Chopard, Paul Albuquerque. A Branch-and-Bound algorithm using multiple GPU-based LP solvers. In 20th Annual International Conference on High Performance Computing, HiPC 2013, Bengaluru (Bangalore), Karnataka, India, December 18-21, 2013. pages 129-138, IEEE, 2013. [doi]

Abstract

Abstract is missing.