Alexandre Meyer, Fabrice Neyret. Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees. In Sidney Fels, Pierre Poulin, editors, Proceedings of the Graphics Interface 2000 Conference, May 15-17, 2000, Montréal, Québec, Canada. pages 137-144, Canadian Human-Computer Communications Society, 2000. [doi]
@inproceedings{MeyerN00, title = {Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees}, author = {Alexandre Meyer and Fabrice Neyret}, year = {2000}, url = {http://www.graphicsinterface.org/proceedings/2000/184/}, researchr = {https://researchr.org/publication/MeyerN00}, cites = {0}, citedby = {0}, pages = {137-144}, booktitle = {Proceedings of the Graphics Interface 2000 Conference, May 15-17, 2000, Montréal, Québec, Canada}, editor = {Sidney Fels and Pierre Poulin}, publisher = {Canadian Human-Computer Communications Society}, isbn = {0-9695338-9-6}, }