Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees

Alexandre Meyer, Fabrice Neyret. Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees. In Sidney Fels, Pierre Poulin, editors, Proceedings of the Graphics Interface 2000 Conference, May 15-17, 2000, Montréal, Québec, Canada. pages 137-144, Canadian Human-Computer Communications Society, 2000. [doi]

@inproceedings{MeyerN00,
  title = {Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees},
  author = {Alexandre Meyer and Fabrice Neyret},
  year = {2000},
  url = {http://www.graphicsinterface.org/proceedings/2000/184/},
  researchr = {https://researchr.org/publication/MeyerN00},
  cites = {0},
  citedby = {0},
  pages = {137-144},
  booktitle = {Proceedings of the Graphics Interface 2000 Conference, May 15-17, 2000, Montréal, Québec, Canada},
  editor = {Sidney Fels and Pierre Poulin},
  publisher = {Canadian Human-Computer Communications Society},
  isbn = {0-9695338-9-6},
}