Abstract is missing.
- Tangible Bits: Designing the Boundary between People, Bits, and AtomsHiroshi Ishii. 1-2 [doi]
- Multi-resolution Amplification WidgetsKiril Vidimce, David C. Banks. 3-10 [doi]
- Navigating Complex Information with the ZTreeLyn Bartram, Axel Uhl, Tom Calvert. 11-18 [doi]
- The Effects of Feedback on Targeting Performance in Visually Stressed ConditionsJulie Fraser, Carl Gutwin. 19-26 [doi]
- Fast and Controllable Simulation of the Shattering of Brittle ObjectsJeffrey Smith, Andrew P. Witkin, David Baraff. 27-34 [doi]
- Skinning Characters using Surface Oriented Free-Form DeformationsKaran Singh, Evangelos Kokkevis. 35-42 [doi]
- Artificial Animals (and Humans): {F}rom Physics to IntelligenceDemetri Terzopoulos. 43-44 [doi]
- Dynamic Time Warp Based Framespace Interpolation for Motion EditingGolam Ashraf, Kok Cheong Wong. 45-52 [doi]
- Automatic Joint Parameter Estimation from Magnetic Motion Capture DataJames F. O Brien, Robert E. Bodenheimer, Gabriel J. Brostow, Jessica K. Hodgins. 53-60 [doi]
- Animating Athletic Motion Planning By ExampleRonald A. Metoyer, Jessica K. Hodgins. 61-68 [doi]
- Image-Based Virtual Camera Motion StrategiesÉric Marchand, Nicolas Courty. 69-76 [doi]
- Analysis and Synthesis of Structural TexturesLaurent Lefebvre, Pierre Poulin. 77-86 [doi]
- High-Quality Interactive Lumigraph Rendering Through WarpingHartmut Schirmacher, Wolfgang Heidrich, Hans-Peter Seidel. 87-94 [doi]
- Effects of Gaze on Multiparty Mediated CommunicationRoel Vertegaal, Gerrit C. van der Veer, Harro Vons. 95-102 [doi]
- Towards Seamless Support of Natural Collaborative InteractionsStacey D. Scott, Garth B. D. Shoemaker, Kori Inkpen. 103-110 [doi]
- The ChatterBox: Using Text Manipulation in an Entertaining Information DisplayJohan Redström, Peter Ljungstrand, Patricija Jaksetic. 111-118 [doi]
- Approximation of Glossy Reflection with Prefiltered Environment MapsJan Kautz, Michael D. McCool. 119-126 [doi]
- Adaptive Representation of Specular Light FluxNormand Brière, Pierre Poulin. 127-136 [doi]
- Multiscale Shaders for the Efficient Realistic Rendering of Pine-TreesAlexandre Meyer, Fabrice Neyret. 137-144 [doi]
- Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate DataMathieu Desbrun, Mark Meyer, Peter Schröder, Alan H. Barr. 145-152 [doi]
- A Fast, Space-Efficient Algorithm for the Approximation of Images by an Optimal Sum of GaussiansJeffrey Childs, Cheng-Chang Lu, Jerry L. Potter. 153-162 [doi]
- Oriented Sliver Textures: A Technique for Local Value Estimation of Multiple Scalar FieldsChristopher Weigle, William G. Emigh, Geniva Liu, Russell M. Taylor, James T. Enns, Christopher G. Healey. 163-170 [doi]
- Using a 3D Puzzle as a Metaphor for Learning Spatial RelationsBernhard Preim, Felix Ritter, Oliver Deussen, Thomas Strothotte. 171-178 [doi]
- Affordances: Clarifying and Evolving a ConcepJoanna McGrenere, Wayne Ho. 179-186 [doi]
- Are We All In the Same Bloat ?Joanna McGrenere, Gale Moore. 187-196 [doi]
- Triangle Strip CompressionMartin Isenburg. 197-204 [doi]
- Incremental Triangle VoxelizationFrank Dachille, Arie E. Kaufman. 205-212 [doi]
- Dynamic Plane Shifting BSP TraversalStan Melax. 213-220 [doi]
- Model Simplification Through RefinementDmitry Brodsky, Benjamin Watson. 221-228 [doi]