Koji Mikami, Yosuke Nakamura, Akinori Ito, Motonobu Kawashima, Taichi Watanabe, Yoshihiro Kishimoto, Kunio Kondo. Effectiveness of Game Jam-based iterative program for game production in Japan. Computers & Graphics, 61:1-10, 2016. [doi]
@article{MikamiNIKWKK16, title = {Effectiveness of Game Jam-based iterative program for game production in Japan}, author = {Koji Mikami and Yosuke Nakamura and Akinori Ito and Motonobu Kawashima and Taichi Watanabe and Yoshihiro Kishimoto and Kunio Kondo}, year = {2016}, doi = {10.1016/j.cag.2016.07.006}, url = {http://dx.doi.org/10.1016/j.cag.2016.07.006}, researchr = {https://researchr.org/publication/MikamiNIKWKK16}, cites = {0}, citedby = {0}, journal = {Computers & Graphics}, volume = {61}, pages = {1-10}, }