Effectiveness of Game Jam-based iterative program for game production in Japan

Koji Mikami, Yosuke Nakamura, Akinori Ito, Motonobu Kawashima, Taichi Watanabe, Yoshihiro Kishimoto, Kunio Kondo. Effectiveness of Game Jam-based iterative program for game production in Japan. Computers & Graphics, 61:1-10, 2016. [doi]

References

No references recorded for this publication.

Cited by

No citations of this publication recorded.