Philip Mildner, Tonio Triebel, Stephan Kopf, Wolfgang Effelsberg. A scalable peer-to-peer-overlay for real-time massively multiplayer online games. In Jason Liu, Francesco Quaglia, Stephan Eidenbenz, Stephen Gilmore, editors, 4th International ICST Conference on Simulation Tools and Techniques, SIMUTools '11, Barcelona, Spain, March 22 - 24, 2011. pages 304-311, ICST/ACM, 2011. [doi]
@inproceedings{MildnerTKE11, title = {A scalable peer-to-peer-overlay for real-time massively multiplayer online games}, author = {Philip Mildner and Tonio Triebel and Stephan Kopf and Wolfgang Effelsberg}, year = {2011}, url = {http://dl.acm.org/citation.cfm?id=2151109}, researchr = {https://researchr.org/publication/MildnerTKE11}, cites = {0}, citedby = {0}, pages = {304-311}, booktitle = {4th International ICST Conference on Simulation Tools and Techniques, SIMUTools '11, Barcelona, Spain, March 22 - 24, 2011}, editor = {Jason Liu and Francesco Quaglia and Stephan Eidenbenz and Stephen Gilmore}, publisher = {ICST/ACM}, isbn = {978-1-936968-00-8}, }