Deep LSTM-Based Goal Recognition Models for Open-World Digital Games

Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester. Deep LSTM-Based Goal Recognition Models for Open-World Digital Games. In The Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, Saturday, February 4-9, 2017, San Francisco, California, USA. AAAI Workshops, AAAI Press, 2017. [doi]

Abstract

Abstract is missing.