Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine

Maximiliano Miranda, Federico Peinado. Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine. In David Camacho, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero, editors, Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015. Volume 1394 of CEUR Workshop Proceedings, pages 13-23, CEUR-WS.org, 2015. [doi]

Abstract

Abstract is missing.