Developing game AI agent behaving like human by mixing reinforcement learning and supervised learning

Shohei Miyashita, Xinyu Lian, Xiao Zeng, Takashi Matsubara, Kuniaki Uehara. Developing game AI agent behaving like human by mixing reinforcement learning and supervised learning. In Teruhisa Hochin, Hiroaki Hirata, Nomiya Hiroki, editors, 18th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing, SNPD 2017, Kanazawa, Japan, June 26-28, 2017. pages 489-494, IEEE Computer Society, 2017. [doi]

Abstract

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