Shunsuke Mogaki, Masaru Kamada, Tatsuhiro Yonekura. Minimization of Latency in Cheat-Proof Real-Time Gaming by Trusting Time-Stamp Servers. In Franz-Erich Wolter, Alexei Sourin, editors, 2007 International Conference on Cyberworlds, CW 2007, Hannover, Germany, October 24-26, 2007. pages 202-206, IEEE Computer Society, 2007. [doi]
@inproceedings{MogakiKY07, title = {Minimization of Latency in Cheat-Proof Real-Time Gaming by Trusting Time-Stamp Servers}, author = {Shunsuke Mogaki and Masaru Kamada and Tatsuhiro Yonekura}, year = {2007}, doi = {10.1109/CW.2007.36}, url = {http://doi.ieeecomputersociety.org/10.1109/CW.2007.36}, researchr = {https://researchr.org/publication/MogakiKY07}, cites = {0}, citedby = {0}, pages = {202-206}, booktitle = {2007 International Conference on Cyberworlds, CW 2007, Hannover, Germany, October 24-26, 2007}, editor = {Franz-Erich Wolter and Alexei Sourin}, publisher = {IEEE Computer Society}, isbn = {978-0-7695-3005-5}, }