Minimization of Latency in Cheat-Proof Real-Time Gaming by Trusting Time-Stamp Servers

Shunsuke Mogaki, Masaru Kamada, Tatsuhiro Yonekura. Minimization of Latency in Cheat-Proof Real-Time Gaming by Trusting Time-Stamp Servers. In Franz-Erich Wolter, Alexei Sourin, editors, 2007 International Conference on Cyberworlds, CW 2007, Hannover, Germany, October 24-26, 2007. pages 202-206, IEEE Computer Society, 2007. [doi]

Abstract

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