Building Virtual World for a Project Management Game - A Case Study

Akash Mohan, Pranalika Arya, Sandeep Athavale. Building Virtual World for a Project Management Game - A Case Study. In Adrian David Cheok, Masahiko Inami, Teresa Romão, editors, Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings. Volume 10714 of Lecture Notes in Computer Science, pages 746-760, Springer, 2017. [doi]

@inproceedings{MohanAA17,
  title = {Building Virtual World for a Project Management Game - A Case Study},
  author = {Akash Mohan and Pranalika Arya and Sandeep Athavale},
  year = {2017},
  doi = {10.1007/978-3-319-76270-8_51},
  url = {https://doi.org/10.1007/978-3-319-76270-8_51},
  researchr = {https://researchr.org/publication/MohanAA17},
  cites = {0},
  citedby = {0},
  pages = {746-760},
  booktitle = {Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings},
  editor = {Adrian David Cheok and Masahiko Inami and Teresa Romão},
  volume = {10714},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-76270-8},
}