An artificial intelligence for the board game 'Quarto!' in Java

Jochen Mohrmann, Michael Neumann, David Suendermann. An artificial intelligence for the board game 'Quarto!' in Java. In Martin Plümicke, Walter Binder, editors, Proceedings of the 2013 International Conference on Principles and Practices of Programming on the Java Platform: Virtual Machines, Languages, and Tools, Stuttgart, Germany, September 11-13, 2013. pages 141-146, ACM, 2013. [doi]

Abstract

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